Everywhere you look, enthusiasts are quick to share their lists of the greatest releases of 2025. But what about the disasters, the underperformers? We'll take a moment to examine the absolute worst games of the year, as determined by the critical consensus on Metacritic. Are all of these games as disappointing as the ratings suggest? We shall see.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, User Score: 3.4/10
Initial reactions to this tech demo were colored by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like competing console launches. Reviewer sentiment was quite mixed, from "crushing disappointment" to more generous reviews that noted the charming software underneath the controversy. Despite the grumbling, the title proved to be a notable commercial performer during its launch month.
9. Rennsport
Metascore: 53/100, User Score: 3.2/10
Presented as "not just a racing game," this simulation from European developers was met with pretty unanimous reviews. Reviews pointed out that the game was lacking in key areas, especially in a year filled with excellent racing games. Ultimately, this underwhelming entry was better off left in the garage.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
To begin with: the awkward punctuation is a minor point of contention. This anthology of SNES and PS1 platforming games features a sarcastic feline known for non-stop hacky one-liners. The consensus was that these games were not good in their time and have not improved with age. The notably positive user score is a baffling contrast to the critical reception.
7. Nen x Impact
Aggregate Score: 53, User Score: 3.5
This manga-based fighting game encountered harsh criticism from both reviewers and the dedicated community. Complaints centered on a thin character selection and a dearth of gameplay modes. Player sentiment was notably negative, with some expressing a wish that the title's poor performance would serve as a lesson for similar releases.
6. Neptunia Riders Vs Dogoos
Metascore: 51, Audience Score: 5.3
Based on the quirky Hyperdimension Neptunia series, this bike-riding title tasks players with collecting cute monsters. Critics argued that its attempt to channel a rolling-collection feel was unsuccessful, coming across as more of a quick spin-off than a worthy Neptunia game. Its 3-hour duration combined with a premium price was criticized.
5. Captain Blood
Aggregate Score: 50, Audience Score: 5.3
This title is a resurrected relic from the past, launched after years and years in legal limbo. The publishers made the decision to keep the game as an original product of its time, fully aware that modern gamers might not appreciate its dated design. As such, many reviews concluded that the interesting history of its resurrection was more compelling than the end product.
4. Scar-Lead Salvation
Aggregate Score: 44, Audience Score: 2.4
This anime-art third-person shooter drawing from games like *Returnal* disappointed with critics. Common complaints included uninspired foes, samey environments, and a forgettable story. A controversial mechanic involving the protagonist's clothing was seen as adding nothing and took away from the game's overall experience.
3. Ambulance Life: A Paramedic Simulator
Metascore: 44, Audience Score: 4.9
Recall the tense surgery games of the past, then take out the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Critics found the core gameplay loop to be monotonous, and the treatment of mental health topics was criticized as being tone-deaf. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This new direction for the classic digital companion formula turns the franchise into a minigame collection title. The result, based on critics, was a unsatisfying collection of simple minigames that quickly became boring. Some reviews went so far as to call it one of the most disappointing titles available on its platform, citing a dearth of depth.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Arriving as a blockbuster open-world action game from a studio led by industry veterans, *MindsEye* was a spectacular critical flop. Reviews heavily criticized its poor shooting mechanics, uninspired storytelling, and a multitude of horrendous bugs. Critics found it to be a regression compared to previous-generation games in the action genre. Among the overwhelming criticism, a tiny number of fans found value in the experience, offering a rare contrast.